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Flash: Animating Instances

Using Instances to do other kinds of Flash animation

Aside from movement, you can also animate size changes, color changes, and fades in and out. To do this, you need to use symbols and instances. Below are three examples of these animations, and one step-by-step walkthrough.

Fade out Change color Change size

To make an effects animation, you need to use a symbol and the effects panel, along with the tweening function. Below are details.

  1. Make an object. Convert it to a symbol (see our page about symbols for details).

    Flash Effects Panel

  2. Use transformation tools to change the size or orientation of your instance, or use the effects panel (shown right) to alter the look of your instance.
    Brightness: the amount of white or black added to the instance
    Tint: mixes the instance with a color
    Alpha: allows the instance to be made partially or wholly transparent

  3. Add a keyframe (or keyframes) as with motion animation. Alter the instance after the keyframe again. (Repeat as necessary)

  4. Select all the sections of your animation, click the "Insert" menu and select "Create Motion Tween." The gray areas will be replaced with arrows.

Of course, the above are just the tip of the iceberg. You can combine effects to have objects that fade in or out as they move, change color, etc. These pages provide just a small overview of how to do animation with Flash. For more help, see the macromedia tutorials and manuals in the IMAGE lab.

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